Coding is a major part of my creative practice. You can find some useful tools on my github. For many years I was the main developer of Pauline Oliveros’ Expanded Instrument System – including the immersive installation version presented at the 2014 Whitney Biennial. From 2014 to 2021 I was a research collaborator at Meta’s Reality Lab focusing on spatial audio and sound perception. At Carnegie Mellon University I teach a variety of courses focused on creative coding for musicians, artists, and designers. Many of the lectures for a course that I designed, Twisted Signals, are on Youtube here.